How they describe themselves: SAS Games is the developer of the award-winning TiViTz education-based strategy games used by more than 400,000 students and 10,000 teachers nationwide. TiViTz is adaptable to multiple platforms, themes, subjects, skill levels, and languages. The TiViTz games have proved effective in engaging kids and preparing them for exciting TiViTz Tournaments. SAS Games has partnered with Cal Ripken, Jr. and Ripken Baseball to develop TiViTz Tournaments nationwide hosted by Major League Baseball teams and with McDonald’s to implement TiViTz Tuesdays starting in Florida. The company has now developed a fully automated, easy-to-use, patent-pending, game-based fundraising tool that helps children raise significant funds for their college savings accounts.
How they describe their product/innovation: The TiViTz College $avings Game-a-thon is a market disruptive tool that complements existing financial savings vehicles and provides a solution for families to offset potential student loan debt and help cover the cost of higher education. The Game-a-thon (where students solicit pledges online from friends and family for playing TiViTz games) is similar to a Walk-a-thon fundraiser, only fully automated from pledge solicitation to fund deposit into a savings vehicle. The Game-a-thon is positioned to fundamentally change the way families think about affording college and to significantly empower children to take responsibility for and contribute to their own advanced education… all while improving their math skills and financial literacy.
Product distribution strategy: Direct to Consumer (B2C), through financial institutions, through other fintech companies & platforms, licensed
Bus. Dev.: Siobhan Mullen, Founder & CEO, email@example.com, 321-690-3386
Stephen Scully, Founder & President, firstname.lastname@example.org, 321-690-3386
Press: Rob Volmer, Crosby Volmer International Communications, email@example.com, 202-232-6575